More Project Ideas in Scratch
1. Quiz Game Project in Scratch
- Decide the number of questions you
want in your quiz.
- Write down questions and answers (both correct and
wrong ones).
- Think about the theme (e.g., sports, general
knowledge, math, etc.).
Step 2: Set Up Scratch
1. Create a New Project in Scratch.
2. Choose a Sprite for your quiz
master.
3. Add a backdrop to make your game visually appealing.
Step 3: Variables for Quiz
Create variables to track:
- Score: Tracks the player's score.
- Question Number: Tracks which question the
player is on.
Step 4: Code the Game
Script for the Quiz Master Sprite:
1. Start the Game
o Add this code to start the game:
o when green flag clicked
o set [score v] to (0)
o set [question number v] to (1)
o broadcast [ask question v]
2. Ask Questions
o Create a new broadcast message, e.g., "ask question."
o Add this code:
o when I receive [ask question v]
o if <(question number) = (1)> then
o say [What is 5 + 3?]
for (2) seconds
o ask [Type your
answer:] and wait
o if <(answer) =
[8]> then
o change [score v]
by (1)
o say [Correct!] for
(2) seconds
o else
o say [Wrong, the
correct answer is 8.] for (2) seconds
o end
o change [question
number v] by (1)
o broadcast [ask
question v]
o else
o if <(question number) = (2)> then
o say [What is the
capital of France?] for (2) seconds
o ask [Type your
answer:] and wait
o if <(answer) =
[Paris]> then
o change [score v]
by (1)
o say [Correct!] for
(2) seconds
o else
o say [Wrong, the
correct answer is Paris.] for (2) seconds
o end
o change [question
number v] by (1)
o broadcast [ask
question v]
o else
o say [Quiz Over! Your
score is] for (2) seconds
o say (join [Your score
is: ] (score)) for (2) seconds
o end
o end
3. End the Game
o When all questions are answered, display the score:
o say [Quiz Over! Your score is (score)] for (3) seconds
Step 5: Add More Features
- Timer: Add a countdown timer for each
question.
- Graphics: Add costumes or effects to
make it interactive.
- Sound Effects: Add sound effects for
correct and incorrect answers.
Enjoy coding your Quiz Game in Scratch!
2. Animated Greeting Card in Scratch
1. Decide the occasion: Birthday, New
Year, Thank You, etc.
2. Choose a theme: Balloons,
fireworks, flowers, etc.
3. Think about the elements:
o Backgrounds.
o Sprites (e.g., characters, text, decorations).
Step 2: Set Up Scratch
1. Open Scratch and create a new project.
2. Choose or draw a background for your
greeting card.
3. Add sprites like balloons, confetti, or text.
Step 3: Animate the Greeting Card
1. Backdrop Animation
- Add code to make the background change colours or display
a sequence of images:
- when
green flag clicked
- forever
- next backdrop
- wait (1) seconds
- end
2. Balloons Animation
- Add balloons that rise from the bottom to the top of the
screen.
- when
green flag clicked
- go
to x: (pick random -240 to 240) y: (-180)
- show
- repeat
until <(y position) > (180)>
- change y by (10)
- wait (0.1) seconds
- end
- hide
3. Text Animation
- Add text that appears with a typewriter effect or pops in
with style.
- when
green flag clicked
- hide
- wait
(2) seconds
- show
- repeat
(length of [Happy Birthday!] :: text)
- say [join (letter (1) of [Happy
Birthday!] with ...)]
- wait (0.2) seconds
- end
4. Confetti Animation
- Add confetti falling from the top.
- when
green flag clicked
- go
to x: (pick random -240 to 240) y: (180)
- show
- repeat
until <(y position) < (-180)>
- change y by (-5)
- wait (0.1) seconds
- end
- hide
Step 4: Synchronize the Elements
- Use broadcast messages to synchronize different
animations.
- when green flag clicked
- broadcast [Start Balloons]
- broadcast [Show Text]
Step 5: Add Sound Effects
- Add cheerful music or sound effects to enhance the card:
- when green flag clicked
- play sound [Cheerful Music v] until done
Have fun creating your Animated Greeting Card!
3. Make Music in Scratch
1. Open your Scratch project.
2. Click the blue button in the lower-left corner of the
editor ("Add Extension").
3. Select the Music extension. This adds music-related
blocks to your project.
Step 2: Set Up Your Project
1. Choose a sprite or create a new one for your music performer
(e.g., a character playing an instrument).
2. Optionally, add a backdrop for your scene.
Step 3: Coding Music
Example 1: Simple Melody
You can play a basic melody using the "play
note" block:
when green flag clicked
play note [60] for (0.5) beats
play note [62] for (0.5) beats
play note [64] for (0.5) beats
play note [65] for (0.5) beats
play note [67] for (1) beat
- Note numbers correspond to MIDI pitches:
- 60 = Middle C
- 62 = D
- 64 = E
- 65 = F
- 67 = G
Example 2: Looping a Melody
Create a looping melody:
when green flag clicked
forever
play
note [60] for (0.5) beats
play
note [62] for (0.5) beats
play
note [64] for (0.5) beats
play
note [65] for (1) beat
end
Example 3: Play a Chord
Use multiple "play note" blocks
together for harmony:
when green flag clicked
play note [60] for (1) beat // C
play note [64] for (1) beat // E
play note [67] for (1) beat // G
Example 4: Change Instruments
Use the "set instrument" block to
change the sound:
when green flag clicked
set instrument to [Piano v]
play note [60] for (1) beat
set instrument to [Guitar v]
play note [64] for (1) beat
set instrument to [Trumpet v]
play note [67] for (1) beat
Step 4: Advanced Music
1. Use Tempo
Control the speed of your music:
when green flag clicked
set tempo to (120) bpm
play note [60] for (0.5) beats
change tempo by (-10)
play note [62] for (0.5) beats
2. Create a Song Using Variables
Store notes and durations in lists:
when green flag clicked
set [notes v] to [60, 62, 64, 65, 67]
set [durations v] to [0.5, 0.5, 0.5, 1, 1]
repeat (length of [notes v])
play
note (item (repeat counter) of [notes v]) for (item (repeat counter) of
[durations v]) beats
end
Step 5: Add Visuals
- Animate sprites to match the music:
- when
green flag clicked
- repeat
until <not playing>
- change color effect by (25)
- wait (0.5) seconds
- end
- Create a light show by changing backdrops:
- when
green flag clicked
- forever
- switch backdrop to [Backdrop1 v]
- wait (1) seconds
- switch backdrop to [Backdrop2 v]
- wait (1) seconds
- end
Enjoy Making Music in Scratch!
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